New Life Project – New Version 0.8.7 [Nota Bao]

Date: 30 May, 2025
Language: English
Version: 0.8.7
Censored: No

Info: Meet a young, vibrant 18-year-old girl from Riverton Heights – popular, well-connected, and living her best life! With just one year left of high school, she’s handled it pretty well, balancing academics and social life effortlessly. She’s in a committed relationship with her boyfriend and has her parents’ approval!

v0.8.7 (2025-05-30)
Optimizations and Bug fixes

  • Fixed bought cars not showing up.
  • The courthouse storyline continuation should now properly appear for players who has completed the appropriate questline.
  • Fixed a bug with the SMS system.
  • Fixed markup with blocking system.
  • Fixed linebreaks in the phone.
  • Restructured the Twinemap for my own ease of use.
  • Stopped smoking.
  • Added linebreaks to seperate links from certain flavor and descriptive text throughout the story.
  • Removed certain “bugfix” passages that has existed for a long time as they are no longer in use.
  • Removed unused passages.
  • Fixed minor spelling errors when it comes to spelling certain “slang” words.
  • Added missing, much needed punctuation marks to certain writing.
  • Fixed the newbuzz widget for the tier three office job to finally enable the “Write all email buzzwords” achievement. Many sorry.

New Content

  • Added a one-time garage to the dealership. All newly bought cars will show up in this garage for you to drive them somewhere else. The garage has no fees and no limits.
  • Added storyline continuation for both paths. Go back to the court house and search for clues around the area.
  • Added more writing to different areas in Silvergate to continue on the new area.
  • Written a widget for SMS system, making it easier to manage.
  • Added new places with updated dialog and flavortext depending on upbringing in the character creator.
  • Rewrote all intro exploration descriptions for the locations you’re able to explore in the intro. (i.e: > you walk further and find the hospital < has become a lot longer and more descriptive to eliminate single-line passages).
  • Gave the stranger in the alley a dialog color.
  • Refactored the “Give all” button for patrons to include more items.

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