VoidBound – New Release 0.5.4d

Date: 07.09.2023
Language: English
Version: 0.5.4d
Censored: No

Info: The Earth is sucked into a war between alien species, and the heroine has to venture to worlds never before seen by mankind to find a way to stop it. The game is a sci-fi ero RPG with a focus on variety in combat mechanics. The character’s abilities will be determined by a wide variety of equipable weapons, psi amps, and support gear, and each combat area will have its own unique spin on battles.

Contains new story line, “Slime Chronicles Saga” and the expansion bad end story, “Ishan’s Dark Fantasy”.
Contains branching plotlines dependent on player choice culminating in either HDF end or Slime end.
80 new HCGs with additional 32 HCGs for both the base slime stories and the expansion respectively.
30 new standing arts unique to each central and background character.
13 new enemies of both HDF and Slime faction.
10 new battle sprites to meet both casually on the map or violently on the battlefield.
2 new maps
31 original ambience sounds added to give players more immersion when traversing around Henosis.
A new BGM
Miscellaneous bug fixes, optimization, grammatical fixes, balancing etc.

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One thought on "VoidBound – New Release 0.5.4d"

  1. Ratin' Games says:

    Now this is a game that is pushing the rpg maker engine to the very limit of what it is capable of, and even beyond in most aspects. I’m seriously impressed with what I’ve seen, but perhaps they may be biting off a little more than they can chew? I have a lot of respect for the devs and what they’re going for. Right now there’s fun to be had, and I’ve enjoyed my time with this title. Either way, I’ll be keeping my eye on the updates to this game, as what we have right now is pretty neat.
    ~the game looks beautiful. The designs of characters are brilliant, and the mc looks pretty damn sexy. Locations look cool and very Sci fi, it’s just a beautiful looking game
    ~while I have yet to see all of the scenes pictured in screenshots, the ones I have seen are pretty awesome, with great art and go on for just the right amount of time (not too short so you’re blue balled, but not too long so you wonder when it’ll stop)
    ~outfit selection, and random h scenes are welcome additions and while they don’t work 100% right now (changing outfit won’t change your character model), it’s an awesome piece of groundwork for the future
    ~lots of leeway. By this I mean, if you “fail” an encounter with someone, the game is often nice enough to give you a chance to try again, while hinting but not outright telling you what went wrong
    ~the engine may not be able to handle what the deva are setting out to do. Trust me, this looks nothing like an rpg maker title, and I take my hats off tot he deva for their hard work, but you will crash a lot playing this, sometimes I swear I can hear the game engine groaning under the weight of what it has to load. As it stands right now, I’d personally recommend waiting for a more stable build
    ~despite how gorgeous the levels look, it can be hard to see where the door is or what you’re supposed to interact with (they blend too well)
    Overall; recommended

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