Date: 21.03.2025 Language: English Version: 0.3.6 Censored: No Size: 4318 mb Tags: Unity-3D, Sci-Fi, Sandbox, Battle, Animation, Action, Erotic Adventure, Female Protagonist, Big Tits, Big Ass, All Sex, Blowjob, Doggystyle, Hardcore Sex, Forced, Humiliation, Monsters, Aliens, Fantasy
Info: Shoot monsters and romance them during combat! In Sombionic you play as a female scientist fighting monsters and genetically engineered humans, harvesting their rare genes and organs for your own inventory. Once pristine habitats are now overrun by genetically enhanced species, their presence transforming these landscapes into biopunk arenas of rivalry.
Version 0.3.6: Highlights: Pregnancy (Optional) X-Ray (Optional, currently during pregnancy) Solo animation scenes support Melany masturbation scene – 8 animations + NSFW dialogues Climax system Companions Let’s take a closer look at… Climax System: Throughout most animation scenes, including penetration, a value gradually increases from 0 to 100 over about 90 seconds. When it hits the maximum, both characters experience a climax, which is visible through an x-ray view. In the case of pregnancy, it’s triggered once the climax occurs. There’s a 10-second cooldown before it can happen again. Companions: Companions are spawned after pregnancy to assist you in combat. They inherit their father’s traits, including colors and attack types. If you stray too far, they will disappear but can be resummoned. Each attack they make costs them 10% of their health to keep them balanced (that’s up for a change after testing). NSFW animation UI update + added Kinks Customization – You can customize skin color with a color picker instead of just presets, so it will be similar to eyes / clothes customization. Loot – Introduced different types of loot that can spawn across the map. Some loot can only be collected once, while others can be looted multiple times when replaying the same slot. FPS Cap – cap the FPS to 30, 60, 120, 144, 160, 165, 240, 360. Universal inventory system – at checkpoint your inventory gets saved and it will be the same as the one you see in the menu. You can also load your inventory at any checkpoint. Cinematic – tutorial on how the animation game mechanics work in the first level. Notifications – I’ve finally made a system to display notifications for a limited time at different parts of the screen. The systems above show notifications, which you can turn on / off from the settings. Settings – Saving your settings will display “You have unsaved changes” message. Engine update – This is a preparation for a bigger update, finally on the latest version of this one, which allowed me to update navigation and audio systems for better features and performance. Checkpoints – Added more checkpoints, so you don’t have to restart the level if you die. Audio & Navigation systems updated for better performance and my ease of use. +many more bugfixes, smaller features and systems to make the game feel more polished
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