Date: 08.01.2025 Language: English Version: 0.8.1 Censored: No Size: 220 mb Tags: Unity-3D, 2DCG, Action, Erotic Adventure, Male Protagonist, Female Protagonist, Small Tits, Beautiful Ass, Milf, Erotic Content, Seduction, Lesbian, Voyeur
Info: Hello everyone! Babus here. I’m extremely happy to finally release the game that has been keeping me away for so long. I present you the first version of Angel Under! Angel Under is a visual novel/action game with a lot of emphasis on characters and story. You’ll take the role of Erin and Milo, two aspirants in a reality TV show about killing demons in the war against Hell. It’s still short of content (around 30-40 mins of gameplay), but I hope it’s enough to gain your attention! We’ve really poured our heart on this one, and we plan it to become a big, rich-content game someday… If you like what you’re seeing, of course! As always, we are craving for your opinions and reviews. They really help us shape out our projects! Enjoy!
v0.8.1 Major Features – Purchase up to 3 increasingly hot experiences from the Castle Nurse Joybel! (2400 words) – You can now do gunplay runs in the Training Center and earn money! – A currency system has been implemented! – There are 20 new combat rooms! – A melee combo system has been implemented! – A castle ranking system has been implemented! – There’s a new overworld location: the infirmary! Minor Features – Combat assist tool has been implemented (thanks to the community feedback!) – New combat UI implemented: objectives and damage numbers – Added spike tiles in the combat rooms – Added an audience system for the combat rooms – Inventory screen now shows your currency and ranking – The training dome can now be accessed in the free roam phase Fixes and minor improvements – Fixed first gallery item of ??? not having the right dialogue – Improved Piggy and SkullFlower combat entity detection – Fixed port of Bolonia’s quest from save file version 3 to 4 – Fixed: getting too soon out of WC may cause an unexpected bug – Fixed: the dash didn’t cancel gravity so it caused unexpected bugs – Fixed: Skullflower didn’t have a consistent first shot time – Now the exit pipe teleport only opens when its animation has finished – Fixed a bug concerning the Aztec Turret muzzle – Fixed a bug that caused problems with the first shot performed – Fixed damage number slow animation – Fixed a bug that caused Erin to play the wrong animation while firing and running at the same time – Damage numbers: animation and legibility have been improved – Other minor bugs. Internal – Improved system of replacing character names – Improved validation of imported tilemaps – Unified combat spawner with combat system – Updated Tiled to 1.11 – Updated to Unity 6000.0.19f1
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