Date: 20.02.2025 Language: English Version: 0.4 EA 1 Censored: No Size: 146 mb Tags: Simulator, Strategy, Battle, Animation, Erotic Adventure, Female Protagonist, Big Tits, Big Ass, All Sex, Blowjob, Hardcore Sex, Humiliation, Monsters, Tentacles
Info: Hard Stuck is an erotic turn-based dungeon crawler inspired by the original roguelike “Rogue”. The goal of the game is to fight your way through a dungeon filled with monsters and traps to reach the last floor, discovering the functions of obfuscated items and interacting with various curios along the way.
0.4 EA 1 New stuff: • There is a new early access exclusive teleporter tile in the first floor debug room. It can take the player directly to any floor in the dungeon. • The player now starts with rest and masturbate spells. • Added input remapping options to the settings menu. • Added cinematic sexuality blocklist to the settings menu. • Doors on the frozen floor have a chance of being frozen shut and will break if moved into (causes a loud noise event). • Added a new water vial that makes characters wet when thrown, solidifies lava tiles and disables firetrap tiles when dropped or thrown onto. • New slime double pen cinematic. • New succubus x frank vaginal cinematic. • New succubus x kobold vaginal cinematic. • New incubus/succubus x frank anal cinematic. • New incubus/succubus x kobold anal cinematic. • Finished the minotaur bath boobjob cinematic. • Added sedusa statue cinematic as stillframe placeholder. Changes: • The remove shoes option has been added to cardboard and goth outfits. The shoes might be missing when loading an old save. Opening the customization menu at a mirror should fix it. • Input help screen now has categories for joypad and mouse input. • Poisonous gas will now ignite from other sources of fire, not just wands. • Vending machine heal option has been replaced with a water vial for 25 bits. • NPCs will now alert visible allies of enemies in their vision. • Added procedural blinking to character models with eyelids. • Characters now get shiny when they have the wet effect. • Loud noise detection range increased from 15 to 20 tiles. Bugfixes: • Traveling by clicking on the minimap will now avoid firetrap tiles (Thanks to Lulu for the bug report). • It is now possible to select the player using the mouse when on top of special tiles (thanks to SecksPotato for the bug report). • Fixed disappearing toe issue on the alpine outfit (Thanks ro MGFizzy for the bug report). • Fixed an issue that caused characters immunities to not be included in save files (Thanks to MyahTG for the bug report). • Fixed some minor issues with Chloes rigging. • Made some improvements to pathfinding speed. • Some improvements to minimap induced hitching on larger floors. A fix for the underlying issue is in the works.
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