Parasite Inside – New Version 0.4.0 [Kodman]

  • Date: 06.12.2025
    Language: English
    Version: 0.4.0
    Censored: No
    Size: 2520 mb
    Tags: Unreal Engine, Sci-Fi, Action, Battle, Animation, Erotic Adventure, Female Protagonist, Big Tits, Beautiful Ass, Anal, Hardcore Sex, Forced, Humiliation, Monsters, Aliens, Horror
  • Info: In this gripping Sci-Fi Horror game, our protagonist, Oni Lim, awakens aboard a colonization spaceship. However, as she awake from her slumber, she quickly realizes that all other crew members remain in cryogenic stasis, and critical ship systems are malfunctioning. Determined to uncover the source of the problem, Oni embarks on a perilous journey through the labyrinthine corridors of the ship. What she discovers amidst the flickering lights and ominous shadows is nothing short of shocking.​
  • Version 0.4.0:
    Crew Tier – Corridor environment meshes redesigned
    Crew Tier – Living quarters meshes redesigned
    Crew Tier – Cryosleep preparation room visually updated
    Crew Tier – Added a new laboratory storage room
    Crew Tier – Cafeteria redesigned
    Crew Tier – Captain’s quarters redesigned with new elements
    Crew Tier – Gym redesigned
    Crew Tier – Pre-Airlock room redesigned
    Crew Tier – Transition to Loading Docks redesigned
    Crew Tier – Crew stasis room redesigned
    Loading Docks – Transition to Crew Tier updated
    Loading Docks – Main corridor redesigned
    Loading Docks – Safe Room redesigned
    Loading Docks – Added new environment elements
    Loading Docks – Transition to Animal Stasis Labs redesigned
    Animal Stasis Labs – Multitool now found in the storage room where Oni wakes up
    Animal Stasis Labs – Ventilation shafts redesigned in transitions
    Animal Stasis Labs – Transition to Workshops S6 redesigned
    Workshops S6 – Main corridor redesigned (removed unnecessary doors)
    Workshops S6 – Large room with side ramp removed
    Workshops S6 – Added a new large storage area
    Workshops S7 – Transition to Workshops S8 redesigned
    Workshops S8 – Transition to Sector 9 redesigned (shortened)
    Workshops S8 – Second door transition to Sector 9 now blocked
    Workshops S9 – Transition to Sector 6 redesigned
    Workshops S9 – Corridor doors now functional; no need to detour through Warehouse LTW-S9-03
    Workshops S9 – Transition to Main Labs redesigned
    Main Labs S1 – Transition to Main Labs S2 redesigned
    Service Tier S1 – Transition to Service Tier S2 redesigned
    Service Tier S2 – Distribution room moved to the center of the location
    AstroLink S2 – Safe Room relocated to the start of the main corridor
    AstroLink S2 – Lotus awakening puzzle removed
    AstroLink S2 – Transition to Lotus area redesigned
    AstroLink S2 – Reactor lift speed puzzle redesigned
    AstroLink S2 – Respawn removed (no longer needed)
    COLOS-8 – Entire ship model recreated from scratch (more detailed + better optimized)
    COLOS-8 – New engine VFX
    TEP – Added initial location for The Evolution Path (two rooms)
    All locations – Cryopod meshes redesigned
    All locations – Furniture redesigned
    All locations – Modular beds redesigned
    All locations – Added new bathroom environment elements
    All locations – Added new ventilation shaft elements
    All locations – Added new biomass mesh types
    All locations – All doors redesigned and optimized
    All locations – Added moving body parts in infected zones
    [Enemies]
    Sporepop – Now deals one-time physical damage on explosion + applies infection
    Sporepop – Explosion now contaminates Oni’s body
    Spreader – Now deals one-time physical damage on explosion + applies infection
    Spreader – Explosion now contaminates Oni’s body
    Spreader – Movement speed reduced
    Spreader – Respawn chance reduced
    Burgeon – All animations reworked (+ added censored variants)
    Burgeon – Added censored body mesh variants
    Larva – Redesigned (two types)
    Spitter – New enemy added (mesh, mechanics, animations, sounds, VFX)
    Hanger – New enemy added (mesh, mechanics, combat system, animations, sounds, VFX)
    Lotus – Enemy reworked (mechanics, animations, sounds, VFX)
    Lotus – Body mesh redesigned (+ censored variant added)
    [Cutscenes]
    System – Cutscene loading system fully reworked; all assets load before playback starts
    System – Pause added during cutscenes
    System – Subtitles remain visible while paused
    System – Option to disable blur effect during cutscenes
    Comments – Some short cutscenes replaced with Oni’s gameplay comments to maintain flow
    Cutscenes – Lip-sync reworked for all dialogues
    Cutscenes – Almost all cutscenes restructured for better pacing and segmentation
    18+ Cutscenes – All adult cutscenes now have SFW alternatives (unique animations + voice lines)
    Dialogues – All cutscene dialogues rewritten and polished
    SiXy – Added sfw body version
    [The Evolution Path (TEP)]
    Merger – System similar to save terminal/gallery (in progress)
    Merger – New mesh and animations
    Merger – Unique UI
    TEP – Unique interaction widget added
    TEP – New door type added
    TEP – Pregnancy system added
    TEP – Six new cutscenes added
    TEP – New status/concentration system (quest points, VFX, sound)
    [Systems]
    Censored Mode – Added option to start the game in censored mode
    Level streaming – Fully redesigned to avoid runtime stutters; loads during low-load moments
    Loadscreen – Custom loading screen system created (replacing Async Loadscreen plugin)
    QTE – Added UI-based struggle system
    Save System – Save slots now show extra info (game version, censored mode, TEP)
    [Character]
    Flashlight – C-Scanner flashlight reworked, now directional
    Moveset – New movement animations with flashlight
    New outfit – Stasis Suit added (two variants)
    New outfit – AstroSport Suit added (three variants)
    Body contamination – Added visual contamination from spores/fluids
    Infection – System reworked; proximity to spores increases infection faster
    Infection – Showers now remove only surface infection + clean contamination
    Infection – Stationary MedKits remove internal infection but not body contamination
    Mental Health – Respawning from infection now lowers Oni’s mental health
    Mental Health – At zero mental health, Oni wakes in a new area and TEP storyline begins
    Customization – Oni cannot use customization while contaminated
    Customization – New outfits found while contaminated go to wardrobe instead of auto-equip
    Animations – Infection animation replaced (4 new variants)
    [Light]
    All lights – Added unique color tones based on location atmosphere
    All lights – Volumetric scattering optimized
    All lights – Light materials rebuilt for accurate emission
    Lighting system – Switched from Lumen to baked lighting
    [Audio]
    TEP doors – Unique opening sound added
    Dialogues – All AI-generated lines replaced with real voice acting
    Ambience – New ambient sounds added
    Dialogues – Dialogue volume balance fixed
    [Video Gallery]
    Scene loading – New gallery system to avoid partial loading; cutscenes start only after full load
    Camera – Loopable scenes now have a free camera; normal cutscenes use fixed camera
    Lighting – Added flashlight to gallery camera
    UI – Updated interface for the new camera mode
    [Picture Gallery]
    Art – All AI images replaced with fully hand-drawn artwork
    Collections – Cards now separated into themed collections
    SFW – SFW variants added for censored mode
    Locations – Many card locations changed
    [Map System]
    New map – Added Service Tier Sector 1 map
    New map – Added Service Tier Sector 2 map
    Compact Map Station – New map stations added
    Player Marker – Player position now shown on the map (M)
    Animations – Added UI animations
    Maps – All maps updated to match redesigned locations
    Key elements – Added icons for showers, terminals, implant beds
    Emergency corridors – Now displayed on the map
    UI – Active map button now becomes inactive while the map is open
    [Shower System]
    Camera – Free camera added
    Lighting – Added flashlight to camera
    UI – Interface updated
    Animations – Improved old animations and added new ones
    Infection level – Different animation sets depending on infection level
    Censored – Censored shower variant added
    [Optimization]
    Decals – Reduced number of decal instances
    Decals – Reduced decal texture sizes/resolution
    Shaders – Shader count reduced by nearly 50%
    VFX – All particle systems optimized
    [Other]
    Crosshair – More visible and sharper
    Glass materials – Improved glass shader
    Bugs – Numerous bug fixes (not listed individually)

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