Date: 01.12.2025 Language: English, French, German, Japanese, Korean, Russian, Chinese Version: 2024-06-01 Censored: No Size: 10530 mb Tags: Unreal Engine, Simulator, Battle, Animation, Erotic Adventure, Male Protagonist, Sexy Girls, Big Tits, Big Ass, All Sex, Blowjob, Doggystyle, Hardcore Sex, Violation, Horror, Zombies
Info: Play as a determined survivor navigating a zombie-infested world to rescue your 28 girlfriends. Armed with love and an arsenal of weapons, you must battle hordes of the undead. Will your love conquer the apocalypse?
2024-06-01 New content: 2 girls Each includes a new mission with scenarios and levels. Karina who was a badass before the apocalypse and Anna, who was a sweet nurse. Both of them need your help for different reasons! Help them and bring them to the Bunker! Crafting System V1 Forge System V1 Forge and Crafting Systems are meant to be simple but provide fun in the long term, also give more use to the items in general and it does add a layer to the survival aspect! Add 40+ items in games Peaking Shower System V1 (in bunker) (random when you join the girl room) The first version of the peaking shower! Very simple at the moment but I have good idea to make it a fun exciting mini-game in the future. Navigation in menu New Settings UI and Binding System Bullets can be found and used (instead of being reset every level) Bullets display in Inventory Consumable System (bandage + medkit) Dialogue based on the levels (when the character discover things) Small animation during Dialogue Add Spanish and Portuguese Translation (no audio) New Police Zombie Fixes & Improvements: Missions are now deployed in a specific order Mission Board is now displaying stories more efficiently Missions are easier to complete: if you miss zombies and reach the girl door, instead of having to go back, the zombies will be placed closer to you so you don’t have to walk the entire map again Weapon Loadout has been simplified Improve loading time for level (Navigation is now static, which prevents unnecessary CPU usage) Zombies are not twitching when stacking together Items on the ground are more visible and easy to pick up (no need to directly look at the item) Tutorial fixes (was blocking the first time) Loading screen for each level Stamina feedback when running out Level lighting/exposure improved Settings and binding were completely redone which fixed previous input issue and sound issues Icons for items are realistic instead of white vectorial Inventory issues with item fixes Clothes materials improvement Aiming now correctly to reduce bullet spread Ressources are spread in the level more evenly (since items were added)
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