Date: 23.01.2026 Language: English Version: 2.7.1 (Act 3) Censored: No Size: 1949 mb Tags: Ren’py, Sandbox, Erotic Adventure, Male Protagonist, Sexy Girls, Big Tits, Big Ass, Milf, All Sex, Blowjob, Oral Sex, Vaginal Sex, Doggystyle, Hardcore Sex, Family Sex, Cheating, Seduction, Humiliation, Humor, Corruption, Voyeur
Info: Fractured Veil is a 3DCG sandbox visual novel blending free exploration, branching storylines, and corruption mechanics. You’ll step into a fractured world where choices ripple through every arc — from sleazy poker nights to political debates, from quiet café management to drug-fueled mysteries. Act 1 introduces the town, desert, trailer park, and mall hubs, each filled with unique characters, side events, and hidden dangers. Build relationships, manage your café, navigate corruption, and uncover the first threads of a much darker story.
Version 2.7.1: Story Progression Added a new Spirit Arc for Ericka, significantly expanding her role and narrative weight. Introduced a new Dean scene during Emma’s arc, adding context and tension. Fully implemented Emma’s character arc, starting in detention, continuing through the school hallway, and extending into the motel during Act II. Expanded Emma’s storyline with spyware-driven progression and consequences. Midnight’s Mischief Added 2 new Midnight dares. Reworked and stabilized the Midnight’s Mischief system, including bug fixes and balance tweaks. System Updates & Quality of Life Major rework of the travel and game loop systems for improved reliability, clarity, and future expandability. Unified UI panels and improved readability across screens. Added smarter return logic so calls, events, and viewers always return to the correct location. HUD now clearly displays exact sub-locations, time of day, and improved money formatting. Money display is now clickable to switch between cash and bank. Added auto-saves at major checkpoints to improve save safety. Added custom checkpoint overlays to clearly signal arc completion. Enabled cheat menu access while removing harmful options. Added additional sound effects for better atmosphere and feedback. Added auto-mode to café management. Delayed the witch’s realm trigger to reduce early-game confusion. Added guidance quests to better introduce spyware mechanics. Motel Revamp Motel rooms now require a $50 key per night, adding structure and weight to usage. Added new motel screens, interactions, events, and a new NPC: Amy. Balance & Fixes Fixed multiple critical issues related to navigation, HUD accuracy, and screen flow. Removed all remaining new-context calls to improve stability. Cleaned up and unified local navigation, scheduler, and HUD data sources. Fixed inventory issues, added scrolling, and introduced self-healing for corrupted data. Reworked several quest chains (including Mai and Act I content) to remove fragile logic. Fixed multiple edge cases involving scene repetition, quest gating, and Veil unlocking. Adjusted balance values: Increased Midnight love gain from feeding (5 → 10) Increased starting café funds (1000 → 5000) For full technical patch notes, please check the in-game changelog or Patreon.
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There is also an error as he drives his mom to the therapist.