Date: 21.02.2026 Language: English Version: 0.6.9c Censored: No Size: 4854 mb Tags: Rpg, Sci-Fi, 2DCG, Simulator, Action, Battle, Erotic Adventure, Female Protagonist, Big Tits, Beautiful Ass, All Sex, Blowjob, Anal, Doggystyle, Hardcore Sex, Forced, Humiliation, Gangbang, Futa on Female, Slave, Sexual Training, Public Sex, Captured, Fantasy, Prostitution, Monsters, Tentacles
Info: The Earth is sucked into a war between alien species, and the heroine has to venture to worlds never before seen by mankind to find a way to stop it. The game is a sci-fi ero RPG with a focus on variety in combat mechanics. The character’s abilities will be determined by a wide variety of equipable weapons, psi amps, and support gear, and each combat area will have its own unique spin on battles.
Version 0.6.9c: New Content: Added 6 new H scenes and 2 bad endings. Added 163 Images of both SFW and NSFW variety. Added 29 new custom sprites. Added 7 new character standing arts. Added 8 New Dungeon maps. Added Dinner Scene quest-line. Added Orc Pirates Questline. Added 3 Bosses and 4 Normal Enemies. Added 10 Combat Cut ins for the goblins and 8 Combat Cut ins for the orcs. Added Combat Status Panel Graphics for both goblins and orcs. Added Enemy Trap Laying mechanic. Added 6 new tracks. Added Caching System. Added Heat Shader System. In-Game Fixes: ️ Fixed an early game issue for players starting a new game whereby Haar becomes unresponsive after clearing the Tripteen dungeon, essentially soft-locking the game. Fixed an issue in Brewery bottle minigame whereby the game would softlock if players directed the bottle on the upper line and pushed it outside of the bounds. Fixed a sequence where a sparkle meant for Egg Laying quest would show up prematurely during any other player visit to Xaide dungeon. Fixed Slime Quest freezing when encountering both the first slime and the Exhibition NPC while naked. This NPC causing the freeze will now vanish until Kenna leaves the spot. Fixed a route plugin issue that was breaking some movement routes across the game. Fixed one of the Orcs in Armory who would freeze instead of pursuing Caly on detection. Fixed nametag “undefined” issue during the conversation with Haar in Bounty Guild. Fixed balloon icon and NPC direction triggering in the wrong character during the Intro Lab sequence. Fixed some instances that were calling old Bad End Events and outdated texts. Fixed various collision issues. Fixed having the wrong Xaide Bad Endings play during story. Fixed wrongly rotated robot combat cut in. Trimmed down the text for the first tank scene a bit Fixed various Typos. Ongoing Development: ⌨ Some combat re-balancing might still be needed and enemies behave unpredictably if they end up spamming restraining skills consecutively. Lovense commands for the new content is scheduled to be added in a future update. An old demo message erroneously still shows up after a certain Bad Ending is triggered. New gamplay tweaks and additions for both the Engine and Bridge Map of the Orc Dungeon.
Now this is a game that is pushing the rpg maker engine to the very limit of what it is capable of, and even beyond in most aspects. I’m seriously impressed with what I’ve seen, but perhaps they may be biting off a little more than they can chew? I have a lot of respect for the devs and what they’re going for. Right now there’s fun to be had, and I’ve enjoyed my time with this title. Either way, I’ll be keeping my eye on the updates to this game, as what we have right now is pretty neat. Pros; ~the game looks beautiful. The designs of characters are brilliant, and the mc looks pretty damn sexy. Locations look cool and very Sci fi, it’s just a beautiful looking game ~while I have yet to see all of the scenes pictured in screenshots, the ones I have seen are pretty awesome, with great art and go on for just the right amount of time (not too short so you’re blue balled, but not too long so you wonder when it’ll stop) ~outfit selection, and random h scenes are welcome additions and while they don’t work 100% right now (changing outfit won’t change your character model), it’s an awesome piece of groundwork for the future ~lots of leeway. By this I mean, if you “fail” an encounter with someone, the game is often nice enough to give you a chance to try again, while hinting but not outright telling you what went wrong Cons; ~the engine may not be able to handle what the deva are setting out to do. Trust me, this looks nothing like an rpg maker title, and I take my hats off tot he deva for their hard work, but you will crash a lot playing this, sometimes I swear I can hear the game engine groaning under the weight of what it has to load. As it stands right now, I’d personally recommend waiting for a more stable build ~despite how gorgeous the levels look, it can be hard to see where the door is or what you’re supposed to interact with (they blend too well) Overall; recommended
Now this is a game that is pushing the rpg maker engine to the very limit of what it is capable of, and even beyond in most aspects. I’m seriously impressed with what I’ve seen, but perhaps they may be biting off a little more than they can chew? I have a lot of respect for the devs and what they’re going for. Right now there’s fun to be had, and I’ve enjoyed my time with this title. Either way, I’ll be keeping my eye on the updates to this game, as what we have right now is pretty neat.
Pros;
~the game looks beautiful. The designs of characters are brilliant, and the mc looks pretty damn sexy. Locations look cool and very Sci fi, it’s just a beautiful looking game
~while I have yet to see all of the scenes pictured in screenshots, the ones I have seen are pretty awesome, with great art and go on for just the right amount of time (not too short so you’re blue balled, but not too long so you wonder when it’ll stop)
~outfit selection, and random h scenes are welcome additions and while they don’t work 100% right now (changing outfit won’t change your character model), it’s an awesome piece of groundwork for the future
~lots of leeway. By this I mean, if you “fail” an encounter with someone, the game is often nice enough to give you a chance to try again, while hinting but not outright telling you what went wrong
Cons;
~the engine may not be able to handle what the deva are setting out to do. Trust me, this looks nothing like an rpg maker title, and I take my hats off tot he deva for their hard work, but you will crash a lot playing this, sometimes I swear I can hear the game engine groaning under the weight of what it has to load. As it stands right now, I’d personally recommend waiting for a more stable build
~despite how gorgeous the levels look, it can be hard to see where the door is or what you’re supposed to interact with (they blend too well)
Overall; recommended