Apocalyptic World – New Version 0.91 [ttyrke]

Apocalyptic World – New Version 0.91 [ttyrke] screenshot Apocalyptic World – New Version 0.91 [ttyrke] screenshot Apocalyptic World – New Version 0.91 [ttyrke] screenshot Apocalyptic World – New Version 0.91 [ttyrke] screenshot

  • Date: 11.11.2026
    Language: English
    Version: 0.91
    Censored: No
    Size: 3986 mb
    Tags: HTML, Simulator, Gifs, Erotic Adventure, Male Protagonist, Sexy Girls, Big Tits, Beautiful Ass, All Sex, Blowjob, Doggystyle, Hardcore Sex, Seduction, Humiliation, Bdsm, Domination, Sexual Training, Pregnancy, Voyeur
  • Info: Open world, RPG, sandbox. You’ve survived nuclear war but what at cost. You survived it in bunker while others adapted and lived their lives.
  • Version 0.91:
    ?FIXES:
    Breeder trait: trans guests never finished inside – now they do (and breeder creampies in guest house scenes can get the girl pregnant, which never happened before).
    Moving a guest into a settlement house upset the other guests as if she had left for good – now only close friends miss her a little.
    Blair – “Her mother” was very hard to trigger at night (Journal hint added, much higher chance).
    The “No sex in settlement” policy didn’t stop forced scenes in the guest house – now it does, and married men go to their own wives instead.
    Massage proposal showed an error.
    Guest house – an error in the background whenever a guest house event started.
    Some older saves showed errors in the guest list (a damaged trait) – cleaned up when the save loads.
    Eve – leaving her shower scene showed an error.
    Guest house – “Ask to fuck someone” could replay an old unfinished scene with the wrong guests, or show an error.
    Forest – the toll events could show the wrong guest or an error.
    Random cabin encounters now respect the No incest policy.
    Achievements: 4 that could never be earned now work, and older saves now get the ones they already earned (workbench, gun, strength).
    Companions – when a guest or basement NPC left, another NPC could take a companion’s place in your party.
    Fights – allies who died or were taken in a fight could affect the wrong NPC.
    Invites – the number of companions you have never helped convince someone to move in.
    Forest – the full moon hunt picked a companion without a bow instead of one with a bow.
    Vincent – the Sanctuary check didn’t read your companions correctly.
    Rodger – the horse quest removed basement NPC companions as if they were guests.
    Building the nursery dropped basement NPC companions from your party.
    Negan – the fuel deal could take story characters.
    Event – Abandoned mall – the escape outcome led to a missing page.
    Isabel – the Journal said “Go to Isabel’s room” 3 days before her pregnancy scene could start – now it matches.
    Game zips didn’t unpack properly on Linux (no folders, just files with broken names) – fixed.
    ?FEATURES:
    New event: The notice board is up
    Notice board – guest wishes: gifts, cloth, rations, days off, a hot tub evening, a crib for the baby, a night out at the bar, fighting lessons
    Notice board – the men in your guest house ask for a helping hand: splitting firewood, hauling stone, a deer hunt, a scrap metal run, patching the leaking roof
    Notice board – disputes between guests for you to judge
    New policy: No infighting – whoever started a dispute can be sent to the basement
    New building: Town hall – the notice board moves inside, one more note slot, and settler problems start coming in
    Notice board – settler problems (well, sick child, wolves, a field quarrel) that raise your goodwill
    Notice board – contracts from friendly settlements: deliveries, caravan escorts, raider camps, medicine
    Notice board – strangers at the gate, and people from your earlier choices come back
    Notice board – rare gold notices
    Leader reputation: Unknown, Reliable, Respected, Renowned and Legend, each with its own bonus
    Notice board – 7 days in a row earns a supply crate
    Notice board – ledger page and 4 new achievements
    Someone special comes looking for you once you are a Legend
    New mini-game: Truth or Dare (spin the bottle) at the fireplace and at house parties
    Truth or Dare – truths reveal crushes, favorite gifts and secrets
    Truth or Dare – 3 new achievements
    New job: People hunter
    New item: Binoculars (workbench)
    New job: Librarian – everyone learns skills faster, more books give a bigger bonus
    New job: Nursery caretaker for guests and basement NPCs – children grow up faster and are happier; care panel, appointed wards, lockdown, overnight care and nursery encounters (contr. Illusion-XIII)
    New policy: Pregnant privilege – from the 6th month no heavy or outside work, an extra ration and more happiness
    Sidebar: resource row (wood, stone, metal, fuel, medicine) – can be turned off in Settings
    Guests who run away leave tracks you can follow for a day
    Your wives can move into your room (frees a guest house bed; build a Big bed for up to three)
    Dumbestbell renamed to Barbell
    Bathhouse: the guest list now looks like the guest house list
    Cheat menu: Notice board, Truth or Dare and Runaway tracks options
    Night school: hover a name to see which of their traits affect learning (contr. Illusion-XIII)
    Cheat menu: import guests, basement NPCs and nursery kids from another save file (contr. Illusion-XIII)
    Cheat menu: Blair’s “The small hours” can be started in each of its variants (contr. Illusion-XIII)
    When someone leaves, their friends’ happiness (and sometimes their trust in you) now depends on how they left – killed, handed over, thrown out, walked out, moved and more (contr. Illusion-XIII)
    Slumber parties: personality traits now decide who hosts, who is invited and how much they enjoy it, and there is alcohol (contr. Illusion-XIII)
    Story characters now get birthday and wedding-anniversary notices in the morning report and on the Info page (contr. Illusion-XIII)
    Invites – strangers you just met can now agree to move in: your reputation and companions can convince them even before they like you (contr. Xablau-gaming)
    [Gay] – Option to progress all main stories without forced acts with women
    World settlements – your children with a settlement leader now stay at her settlement until you take them home (Take child), or bring them back by winning a raid there
    Event [Octavia] – New date option (For supporters)

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3 thoughts on "Apocalyptic World – New Version 0.91 [ttyrke]"

  1. kurcho says:

    what is the code for v.45

  2. Turner9 says:

    This is actually a good game people should try it out.

  3. ccccccc07 says:

    If this game could refer to marriage, it would be even more powerful

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